Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
 CEventManagerClass Manages the different levels that the game may have. It also manage how and when a level should load and the switching of the levels.
 CGameManagerClass for GameManager This class helps to manages the Game Level
 CGraphicsClass for Graphics This class manages the Graphics objects
 CImageManagerClass for ImageManager This class loads the image from file and converts it to a ID2D1Bitmap image It also manage chroma-key and composite images
 CSector01This class manages all the data objects needed for the first level Sector01