Class for GameManager This class helps to manages the Game Level
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#include <GameManager.h>
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virtual void | Load ()=0 |
| Virtual method for the game levels More...
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virtual void | UnLoad ()=0 |
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virtual void | Render ()=0 |
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virtual void | Update ()=0 |
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static void | Init (Graphics *graphics) |
| This method make it possible to access graphics object More...
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Class for GameManager This class helps to manages the Game Level
: GameManager.h Brian Hinds : 07-02-2017 : 1.0.2
◆ Init()
static void GameManager::Init |
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Graphics * |
graphics | ) |
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inlinestatic |
This method make it possible to access graphics object
◆ Load()
virtual void GameManager::Load |
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pure virtual |
Virtual method for the game levels
Implemented in Sector01.
◆ EngineGFX
Setting up a graphics object
The documentation for this class was generated from the following files:
- C:/Users/BrianHinds/Documents/Visual Studio 2015/esmis/SET TREK/SET TREK/GameManager.h
- C:/Users/BrianHinds/Documents/Visual Studio 2015/esmis/SET TREK/SET TREK/GameManager.cpp